Infini
Wizard.
Defend. Write. Send it home.
An offline, portrait tower-defense story. Read the threat, build the counter, revise one bounded spell, then decide what power the family gets to keep.
- Campaign
- 25 waves
- Structure
- 5 chapters
- Platforms
- iPhone · iPad
- Minimum
- iOS 17
Five beats. One descent.
The cave moves only when the phase earns it. Preparation waits. The account waits. Pressure belongs to combat, not menus.
Name the threat.
The story beat, enemy family, lane count, and literal counter arrive before the player commits ink.
- ReadName the threat and its counter.
- PrepareBuild, upgrade, ask Counsel, or revise the Manuscript. Untimed.
- DefendFocus enemies, spend two direct casts, and hold three roads.
- AccountSend half or keep all. The consequences appear first. Untimed.
- DescendCarry the decision into the changed cave.
Build rules, not colors.
Each tower answers a behavior. Color marks active magic, but silhouette, text, and consequence carry the rule.
ARC deals precise damage to Binders and Conductors, breaks tethers and links, and keeps severed control effects broken.
- ARCBreak Binder and Conductor control.
- EMBERStrip Shell armor and burn the exposed road.
- ROOTSlow Runners and bind Splitter children.
- WARDAbsorb the leak that would damage home.
The spell may change. The rules remain visible.
The Manuscript combines three bounded fields into nine legal spells. Free prose changes presentation, not damage, cost, targets, or rewards.
Counsel runs locally. It explains, compares, or drafts one legal patch. It cannot apply the patch.
Power has an address.
After each wave, choose what reaches home. The example below uses 18 wave treasure. The arithmetic is real; the choice is yours.
Nine treasure leaves the carried total. Home steadies. Combat power does not increase.
Twenty-five waves. Five debts with names.
The Dry Room. The Night Shift. The Second Key. The House That Writes. The Open Door. Each chapter ends with a bespoke boss and a changed account of home.
- Ordinary enemies
- Runner · Shell · Binder · Splitter · Conductor
- Bosses
- 5 mechanical encounters
- Endings
- Home Kept · Open Door · Inheritance
- After the campaign
- Endless AFTERLEDGER unlocks
The cave keeps score. The app does not track you.
Infini Wizard is designed for offline play. No ads. No in-app purchases. No account. No Game Center. No analytics or tracking SDK.
Current status: active development. Final App Store availability, price, release date, and device screenshots have not been announced.