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The complete atlas

Contents

Follow the argument in order, or enter at the scale of a page, a module or a design comparison.

Reading the atlas

  1. 01Reading the atlasReading the atlas · pp. 2–6

Page structures

  1. 01Page structuresPage structures · pp. 7–12

Narrative operations

  1. 01Narrative operationsNarrative operations · pp. 13–17

Module case studies

  1. 01Twelve ways to make a place playableModule case studies · pp. 18
  2. B2The Keep on the BorderlandsModule case studies · pp. 19–20
  3. T1The Village of HommletModule case studies · pp. 21–22
  4. N1Against the Cult of the Reptile GodModule case studies · pp. 23–24
  5. U1The Sinister Secret of SaltmarshModule case studies · pp. 25–26
  6. B3Palace of the Silver PrincessModule case studies · pp. 27–28
  7. I1Dwellers of the Forbidden CityModule case studies · pp. 29–30
  8. X1The Isle of DreadModule case studies · pp. 31–32
  9. S1Tomb of HorrorsModule case studies · pp. 33–34
  10. S2White Plume MountainModule case studies · pp. 35–36
  11. C1The Hidden Shrine of TamoachanModule case studies · pp. 37–38
  12. C2The Ghost Tower of InvernessModule case studies · pp. 39–40
  13. S3Expedition to the Barrier PeaksModule case studies · pp. 41–42

Historical design comparisons

  1. 01Graphic design as a method of readingHistorical design comparisons · pp. 43
  2. 02A grid that can be interruptedHistorical design comparisons · pp. 44
  3. 03Rules that leave work for a playerHistorical design comparisons · pp. 45
  4. 04The image before the instructionHistorical design comparisons · pp. 46
  5. 05A turn of the page changes the sceneHistorical design comparisons · pp. 47
  6. 06Illustration with a job to doHistorical design comparisons · pp. 48
  7. 07Find the rule while everyone waitsHistorical design comparisons · pp. 49
  8. 08The comparisons in useHistorical design comparisons · pp. 50–52

An original worked example

  1. 01The Morrow PumpAn original worked example · pp. 53–58

What the comparison changes

  1. 01Design the act of consultationWhat the comparison changes · pp. 59

Reference

  1. 01Terms used in the atlasReference · pp. 60
  2. 02Module source registerReference · pp. 61–63
  3. 03Historical design sourcesReference · pp. 64–67
  4. 04The structural archive and the evidence trailReference · pp. 68
  5. 05Illustrations and placementReference · pp. 69
  6. 06Index of patterns and casesReference · pp. 70
  7. 07Edition and productionReference · pp. 71